Connex Loyalty - ein Tochterunternehmen der Connex in Wels - habe ich ein neues Produktvideo produziert, welches die Vorteile in dem Kundenbindungssystem von Connex Loyalty in ihren unterschiedlichen Aspekten erklärt. Dabei wurde neben einer kleinen Logo-Animation, auch das Connex Loyalty Value Wheel animiert.
Durch die perfekte Zusammenarbeit und den schnellen Feedback-Schleifen, konnte das Video innerhalb von wenigen Woche komplett umgesetzt werden.Als Sprecher wurde erneut Johannes Glück kontaktiert, der bereits bei dem ersten Connex Video eine sehr gute Arbeit leistete.
Gearbeitet wurde erneut ausschließlich mit kurzen Animationen sowie Stockfootage.
Audio Plexus - abstrakte Animation
This small project was performed in our Master’s degree. Our task was to create some fort of picture for a pre-composed audio. After that, we had to compose our own audio to our animated video-material. The animation was created in Cineam4D and After Effects with PlugIn’s. The audio was composed in the audio studio in Hagenberg.
Audio Cube - Abstrakte Animation
Home - Analoge ANimation
This short analog chained animation was produced in my fifth semester of the Bachelor's degree. It contains 15 different analog animation styles which were animated by 15 small groups. Over all about 46 people worked on this chained animation project. In the pre-production progress, we as a group decided to go with the refugee crises as a theme for our animation.
Therefore, Remo Rauscher wrote a poem and we split the sequences in 15 pieces and the production was ready. After two full days of animation for each team, in the post production the clips got cut together and with the audio from Roland Keil and a fitting voice, the movies was finished. We - my team and me - we created the intro scene with liquids on a light table.
The first university project was a short movie with two colleagues. We tried to combine real video footage with 3D elements, but focused in the end on one 3D monster. A story was not our main purpose, so we just tried to deliver the best for us possible outcome at this time. We filmed in Wels/ Upper Austria for three days and worked a few weeks in the post production. The editing was done in After Effects and the audio in Logic. The movie changed over the course of the production and so did the plot and the 3D monster as well.
My main task was planing the shoot, trying to get everything together and partly directing the movie with my colleagues. In post I was mainly in charge of the audio design of the movie.